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Old 06-13-2009, 12:00 AM   #1
asilentbob
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Thumbs Up Noob/beginner info thread

This will be heavily edited and re-organized over time. Anything in particular that you would like to share that helped you out while you were starting to learn pyrotechnics is cool here. Books, sites, items, etc... Consider this brain storming since this forum has been so dead. Common abreviations, mesh vs micron, comparison of aluminum particle sizes/shapes with pictures to illustrate surface area, consequences pics, AP horror stories, etc. S'all good. A lot will overlap with the links thread, but try to focus more on awesome resources specifically for people just starting out.

I'm about to go to work, but I'll copy/paste shit from my site or something later. Got what I consider a pretty good run down of safety.

EDIT: If your post is off topic/shit... it WILL be moved to a retarded posts thread?.

EDIT2: Note to self/members there are NOT specific rules for this forum, there are GUIDELINES...
IE:
NOT THIS: If you post shit about bomb it WILL get moved to BI or the trash can after you getting flamed.
THIS: If you post shit about bombs it will PROBABLY get moved to BI or the trash can after you getting flamed.

Last edited by asilentbob; 10-29-2009 at 05:39 AM. Reason: archival
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Old 06-13-2009, 12:20 PM   #2
asilentbob
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Default Re: Noob/beginner info thread

Consequences / fuck-ups:
http://members.shaw.ca/gryphon223/consequences.html


Some safety: (copy/pasted from mah site)
Area...
1. Clean! Clutter == deathtrap! No un-necissary fuse, compositions, solvent, completed devices, inserts, etc. If something did go wrong with what your working with... extra un-needed things in the area could go up too, making a bad situation a worse situation. Clean the work area, tools, mixing containers, etc... frequently! Dust and residue from various chemicals can accumulate and be a hazard!
2. No food or drink! It is easy to get poisoned when working with pyrotechnic chemicals! Many are super fine and can become airborne easily! This means if you have a drink in the work area you can easily get chemical particles in it. Very few chemicals in pyrotechnics are actually good for you, so best keep the food out of the area! If you really know what your doing, you should be fine, but just remember the risk you are running! Working improperly with barium nitrate has been a common way to get poisoned.
3. Store completed devices as well as you can... preferably per BATFE regulations if you can. If you can't, then at least store completed devices away from the work area, away from humidity, electronics, other people, etc... to minimize the damage if they happened to go off. It really should not be too hard to make a storage magazine though. Many pyros wont want to register even if they make it. Meh. Too each their own. Just remember... The BATFE is for the most part fine with hobby pyrotechnics... Want proof? Pyrotechnic clubs that are running massive conventions like The Pyrotechnic Guild International. The BATFE work with them extensively to ensure successful, safe conventions year after year. ... Its a certain group thats overstepping its jurisdiction that hobby pyrotechnicians should be most wary of. I talk of course of the CPSC... but this is a topic for a different section... (NOTE TO SELF: ADD CPSC SECTION AND LINK HERE)...
4. Don't store compositions like flash! Mix them as needed in the exact quantity needed to finish a device or devices! If you have several rockets that you want to put flash headers on for instance, prep the rockets one by one, then store them out of the work area, then mix up SOME of the flash, for flash i would NOT recommend mixing over 100g at a time... 100g is still a huge amount though. Ideally we would mix like 10g batches... But yeah... Then load it into the rockets one at a time and move the completed ones out of the area as they are finished. The idea is to keep as little composition in the work area as possible and hence reduce the damage possible when accidents occur. This is ALWAYS a good practice. Another option is to mix flash INSIDE the devices themselves. You do this by adding a pre-measured amount of each component of the flash or report mix to the header, shell, or insert without mixing them, just pile them on top of each other, then you seal up the header, shell, or insert, then gently roll it around in your hands to mix the flash inside the container right before you are going to fire it... By the way, if you mix up some flash and spill some of it, dampen and clean it up... Don't just cover it up. Out of sight and out of mind does not work in pyro. Some guys were mixing up flash (illegally) at PGI one year in a gravel parking lot. Some was spilled and someone covered the spill up with gravel... Then it all went off, gravel sparks. Don't be a dumb-ass. Also, don't mix up compositions in confined places. Like mobile homes or campers. DON'T BE A DUMB-ASS.
5. Keep the area static electricity free! Keep a humidity meter in the work area if you can! Dry air increases the chance of static electricity! Humid is good... Too humid sucks for trying to dry things like stars... but for the most part somewhat humid is good. I don't have any recommended humidity levels on hand for work areas...
6. No spark producing stuff! No welding equipment, grinders, motors, pilot lights, cigarettes, power tools, vehicles, or other sources of sparks, heat, etc in the work area! Exception could be made for motors and such that are explosion proof, meaning that they are completely sealed so that if they were in an explosive atmosphere like O2/H2 they would not create sparks able to ignite it. Obviously this is expensive for star rollers and such, so it is best to otherwise minimize the chance of accidents as best as possible. Use common sense. NO CELL PHONES! NO SMOKING! DON'T LIGHT OFF SMALL PILES OF COMPOSITION IN THE WORK AREA!
7. Clearly label all containers for chemicals, compositions, solvents, etc! Its also a good idea to add chemical formulas, nominal mesh or micron ranges, emergency procedures, incompatibilities, the composition (if mixed), and in some cases the date the chemical was manufactured... some somewhat go bad...
8. Store chemicals appropriately! Store oxidizers separate from fuels! Store solvents separately! Store chemicals away from finished devices!
9. Its a very good idea to keep Material Safety Data Sheets (MSDS) for all the chemicals that you have in your work area. You can refer to them for information for safety, checking exact purity if listed, particle size spread, partical shape, and much more. Most suppliers include MSDS sheets with the chemicals when you order or buy them for no charge. Alternately you can find them online. However your product may be different from an MSDS found online.
10. Keep the poison control hotline phone number, the address of where you are, how to get there, other phone numbers for family, doctors, etc... on hand... perhaps right next to the nearest phone or tacked to the wall. You never know... you may accidentally poison yourself or otherwise need advice or medical attention. It would be best to always have another person present and make it clear to them that they need to contact the appropriate authorities in an emergency and tell them exactly where the numbers are and address, directions to address, etc are on a pre-made piece of paper...
11. If you use sulfur or sulfur containing compounds in the area, don't use chlorates too! Don't share tools, containers, etc!
12. If you use chlorates in the area, don't use sulfur, or sulfur containing compounds too! This includes vulcanized rubber! Beware the rubber bottomed shoe! Chlorates are that dangerous! Don't share tools, containers, etc! Perchlorates are less dangerous with sulfur, but still much more sensitive than many pyros realize.
13. Keep a fire extinguisher and water at hand incase of a fire. Its also a good idea to keep a metal bucket full of sand outside the work area where if a fire was in if, it would post no dangers... This bucket is for abandoning moist compositions that are heating up or giving off ammonia or other fumes, as they may very well burst into flames spontaneously. This can happen due to chemical incompatibilities as listed below. Its somewhat rare when you know what your doing... but its good to be prepared regardless. 2.5gal re-chargeable (with normal bike air pump) water fire extinguishers are very handy. Display companies generally have 3 or 4 of these when they shoot a display to put out any small fires. You should be able to find one online with a current hydrostat test certificate for around $50. Shop around.
14.

How to work...
1. Always be aware of what you are doing and what is around you! Don't let people sneak up on you and scare you, this can lead to accidents!
2. Don't be forceful with explosive compositions or devices. They don't like it. They will happily fuck you up!
3. Don't grind mixed compositions! This includes things like flash, whistle mix, most star compositions, fuel/oxidizer, etc... Exceptions are black powder and black power like star mixes that don't have metallic fuels. Never grind chlorate/fuel, perchlorate/fuel, or any other oxidizer/fuel mix aside from potassium or sodium nitrate/charcoal/sulfur... Unless you are 120% sure it is insensitive enough.
4. Don't run a ball mill in the work area! Or in any living area for that matter! Run ball mills far away from the manufacturing building via an extension cord. When you are going to check the progress of the mill, unplug the extension cord as far away from the ball mill as possible before approaching the mill. The exception to this is when the mill is very clean and milling just a fuel or oxidizer on its own so no possible explosion can happen.
5. Don't use sparking milling media like iron or steel! Use lead (hardened is preferable) or brass! A good source of lead milling media is .54 caliber musket balls from a gun shop. Its not hardened, but it works. A good source for brass is solid round brass rod from home improvement stores. This can be cut into little cylinders and sanded to use as milling media. 5/8" is around the right size. Another option to get the best of both worlds, the heaviness of lead, and the hardness of brass... is to use brass pipe, then cast lead into it and cut it into sections. Personally i just use .54 caliber lead musket balls at this point, however im likely to make more media via brass rod for BP in the near future. A bit of lead dust will get into your black powder, so if you can get brass, go for it.
6. Its a good practice to use different milling containers for different chemicals or classes of chemicals to reduce cross contamination. Also rinsing out the mill and scrubbing it down really well with hot soapy water is highly recommended between milling different chemicals in the same jar. Individual jars for milling: black power, charcoal, metal fuels, potassium nitrate, and organic fuels would be a good idea. If milling perchlorate, a container just for that would be good too. Same goes for chlorate (remember vulcanized rubber has sulfur! A PVC milling jar might be best here). Mind the sodium impurities due to cross contamination from milling jars and other sources! It can easily ruin colors!
7. Don't use sparking tools! Its best to use aluminum and brass tools for most things wood can also work well some of the time. Ramming a rocket using steel tooling is a recipe for disaster!
8. Stay static free! Ground yourself if you feel so inclined! Its a good idea when working with extremely sensitive compositions like flash and whistle! Some people sware by anti-static sprays when mixing these compositions. I have yet to mess with them, however, not having an accident yet while using it is not a testament to if it actually works well.
9. Beware of fine particulate dust(s)! Wear a respirator whenever dust is involved! Its a cheap investment that will prolong your lungs and general health! Also use slow deliberate movements to avoid scattering chemical dust(s) into the air in the first place. Many pyro chemicals are actually so fine that you might not notice when they floating around in the air and you are breathing them in.
10. Wear a face shield or other strong eye protection when mixing compositions and working on devices. Both to slightly lessen the chance of getting particulate dust(s) in your eyes, and lessen the chance of losing eyes if an accident should happen. You only get one pair of eyes.
11. Ear protection is a mixed blessing! You may preserve your hearing... but you are less able to hear others who may be trying to alert you to the presence of a hazard like a fire or a container thats about to fall off a table, etc! So really thats your choice! Overall its a good idea to have ear protection of some kind. You only get one pair of ears.
12. Wear chemical protection gloves when working with chemicals, latex and nitrile are common, keep track of what you have touched with your hands, with or without gloves on. If you are not using gloves, its likely that you will get absorption poisoning when messing with something particularly nasty someday (ie barium/strontium nitrate). Wash your hands frequently either way. Washing chemical gloves off is an option when you are handling relatively benign compositions like black powder and don't want to throw gloves away as its kinda wasteful. I have re-used a pair of nitrile gloves many times before, they don't wear out very fast. They are very high quality, despite them being disposable. I have used them multiple times when making perchlorate based compositions too, however, they tend to yellow a bit. Also though black powder is rather benign, it can have significant lead present from the milling media.
13. Kevlar gloves and arm sleeves are a good idea! Especially when mixing dangerous compositions!
14. Be aware of the dangers of the chemicals you are using!
15. COTTON! COTTON! COTTON! Do not wear synthetic clothing! They can melt when they burn and stick to skin! Kevlar (Aramid) and Nomex are some of the exceptions as they have been engineered to decompose without melting! They can take very high temperatures reasonably well. Race car suits and liners are usually Nomex. Many modern firefighting suits are generally Kevlar. Sometimes they are a mix of Nomex and Kevlar... You can also get flight suits from army surplus stores that are many times Nomex based... ON SECOND THOUGHT I THINK KEVLAR MIGHT BE NON-STATIC PROOF MAKING IT NOT THE BEST CHOICE. I DON'T KNOW ABOUT NOMEX. Something to look into.
16. Be aware of solvent fumes!
They can easily form explosive atmospheres. Sometimes the solvents will mix with the air and travel impressive distances to find a running motor or other possible source of ignition. Several accidents with acetone vapor have happened with pyros working in their garages. The blast of flames resulting from such explosions has lit up nearby exposed stars. Just imagine if they lit up some big titanium salutes. Solvent vapor can also kill brain cells. Wear a respirator. THIS WAS ALREADY COVERED?!
17.

Chemical Incompatibilities...
1. Chlorates and Sulfur (or phosphorus or arsenic).
Chlorates and sulfur are extremely shock, friction, and heat sensitive. They are also spontaneously combustible from chlorine dioxide gas that is formed from traces of sulfuric acid reacting with the chlorate. The sulfuric acid is formed from water reacting with the sulfur. Chlorine dioxide gas is a friction, shock, heat, and otherwise extremely sensitive explosive gas, and very strong oxidizer. Anything that is oxidizable, it will oxidize, leading to heating up, and ignition. Sometimes carbonates are added to try to stabilize the mixes and prevent acid from forming, but this does not work appreciably. Also sulfur does not even have to be present. Any acid lending H+ ions will lead to some chlorate decomposing into chlorine dioxide. Therefor chlorates and sulfur should be kept far away from each other. In other words, not only should you work with both using different tools, but using entirely different buildings if possible. Just a trace (a couple molecules) of both is all that is needed for a serious accident to happen. Don't use chlorate based stars with a black powder based prime. Don't use chlorate based burst (H3) with blackpowder based stars, priming, fuse, etc. NO SULFUR SHOULD BE IN A COMPOSITION IF CHLORATE IS ANYWHERE NEAR IT!
2. Chlorates and Ammonium compounds.
Chlorates and ammonium compounds will undergo a double-replacement (metathesis) reaction to produce the extremely dangerous ammonium chlorate. It is extremely sensitive, extremely explosive, and decomposes forming chlorine dioxide gas (see above) that generally leads to spontaneous combustion.
Note to self: Shimizu exceptions?!
3. Chlorates with Metals and nitrates.
Some metals used in pyrotechnics can readily reduce nitrates into ammonium compounds with the release of heat. With chlorate present too, ammonium chlorate can form. (see above and below)
4. Aluminum and Nitrates.
Aluminum can reduce nitrates to ammonium compounds and hydroxide ions. Some of the aluminum reacts with these hydroxide ions with the release of much heat, this can often lead to spontaneous combustion. If you smell ammonia gas when making or drying stars for instance it is a very good idea to immediately take the stars outside away from combustible materials and check how hot they are. They may burst into flames. You never really know. Addition of small amount of a weak acid can neutralize any formed hydroxide ions, the general choice is Boric acid. Also the use of a non-aqueous wetting agent and non-water activated binder is generally a good idea with such compositions. A coating on the aluminum like sterin which is on the majority of flake aluminum powders helps substantially, however, spontaneous combustion can still occur. Its best to keep an eye on nitrate/aluminum compositions that are drying to make sure that if something does happen, you are there to stop it. Don't store nitrate/aluminum compositions if you can help it, unless they are stars that are throughly dry, and kept sealed from moisture. Addition of 1-2% boric acid is a very good idea!
5. Magnesium and Nitrates.
Magnesium is attacked by acids much easier than aluminum, it will react with the boric acid, especially with the presence of moisture, like is introduced when using water soluble binders like dextrin. Magnesium should be coated with linseed oil if to be used with water soluble binders. Otherwise water should not be used as a solvent and a non-water soluble binder such as PVC, parlon, schellac, etc should be used. Magnesium should be coated with with potassium dichromate if to be used with ammonium perchlorate (see below). DO NOT ADD BORIC ACID TO MAGNESIUM/NITRATE COMPOSITIONS!
6. Magnesium and perchlorates or chlorates (and ammonium compounds).
Magnesium will generally get somewhat oxidized by perchlorates or chlorates to the point that it is much less reactive, if reactive at all during storage. Magnesium does however have the potential to react with perchlorates to form magnesium perchlorate, an extremely hygroscopic chemical with the release of heat, and a strong oxidizer. Magnesium chlorate is probably not a very good chemical to have around in a composition either. Magnesium is also reactive enough to react with the weakly acidic ammonium (NH4+) ion, because of this, magnesium should not be used with ammonium compounds like ammonium perchlorate, ammonium nitrate, or ammonium chloride without being protected from a surface treatment of linseed oil, parrifin wax, or potassium dichromate. Potassium dichromate is generally the best because the dichromate acts as a catalyst for perchlorate compositions the magnesium is used in, and it is very effective as a coating. If using ammonium perchlorate / magnesium compositions, generally it is recommended to coat with potassium dichromate. The only downside to coating with potassium dichromate is that as a species containing chromium, it is very toxic / poisonous, and hence dangerous to work with.
Selected Pyrotechnic Publications of Dr. Takeo Shimizu, Part 1, by himself, has some very excellent data on coatings for magnesium, and i strongly recommend that if you are interested to read the relevant portions of his work via Google books, or better yet, purchase them. He proposes a room temperature 24 hour soak in a solution containing magnesium sulfate, ammonium dichromate, and guanidine nitrate in specific ranges, each chemical carrying out a vital role.
7. Perchlorates and sulfur.
Surprise! Surprise! You thought that this was a safe combo huh? Well, it really is not all that stable! Only a bit more stable than chlorates and sulfur! It takes very little friction or impact to set off mixes containing perchlorates and sulfur, like their more unstable chlorate brothers. One of the demonstrations that i witnessed at the PGI convention was to show this instability. The presenter ground a miniscule amount of a perchlorate / sulfur based composition by hand between mortar and pestle and obvious popping noises resulted, much like those toy balls that you smash together and they pop... I'm not saying that you should not use it, im just saying to keep this instability in mind. I know that KP is very useful in particular. Also, though unlikely, it might be best to NOT mill perchlorate chemicals like potassium perchlorate with bismuth media. There is a touch explosive compound that is formed from perchloric acid and bismuth, and while it forming in a mill is unlikely in my opinion, it is probably best to not take any chances, unless you are certain. I am not.
8. Ammonium compounds and sulfur.NOTE TO SELF: IS THIS EVEN IMPORTANT HERE?! CHECK IT OUT!
I personally can't recall ever seeing a composition that had an ammonium compound and sulfur in it, aside from strobe compositions, which are an exception. However, sulfur, or more likely sulfides can react with ammonia compounds to make hydrogen sulfide gas (H2S) its the smell of rotten eggs... However... It is exceedingly poisonous too. Like on the level with hydrogen cyanide gas and other nasties. In addition, your nose can only smells so much of it before it "tires" of it and then you wont be able to smell it at all for a while. So it could be present and poisoning you though it smells like it was just around for a little while and it blew away... I have never heard of the smell coming from a star composition or anything though... yet... so you are probably safe so long as you don't use sulfides in particular.
9. Peroxides with pretty much anything.
Peroxides really don't have much of a use in pyrotechnics, because they are too unstable. Organic peroxides don't have a use at all! Forget them! It could save your life! Metal peroxides like barium peroxide or strontium peroxide have a potential use in tracers for bullets, but they are still very sensitive, and have not been used to my knowledge in star compositions, etc due to this sensitivity. One common demonstration to show the sensitivity of peroxides is to put some sodium peroxide on a piece of paper. From the atmospheric water and the formed essentially anhydrous hydrogen peroxide the paper will violently burst into flames.
10.


Firing safety...
Display operators have a ton of responsibilities for the spectators, the sponsors, the crew, and themselves. I'm not going to go into all these really. Just too much. I refer the interested person to whatever the latest version of the PGI Display Fireworks Operator Certification Study Guide is. Or you can read a past one, then buy the up-to-date one whenever you take the class at the PGI annual event if you so do. The below is more meant as a general overview of some things that an amateur should do when testing fireworks on their private property, or another's with permission... for themselves and/or a couple observers. Legally. If you don't know what that means, you need to find out. Like everything else on this page, this is NOT all-inclusive.

1. Use eye protection.
You only get one pair of eyes. They are delicate. Protect them. I use Z87+ certified glasses designed for display firework shooters. You can get Z87+ at your local hardware store too.
2. Wear a hard hat.
Pieces of debris falling into your hair pose a hazard. Hair smells horrible when it burns. Ignited and un-ignited stars hurt. Keep in mind that some amateur stars are rolled on lead cores. This generally vaporizes as the star burns up, but thats not a guaranty. Also the casing from the shell itself, inserts, etc. You can even get nifty hard-hats that have a screen face shield in front that can't fog up, and ear muffs that can be toggled on or off the ears. As far as i know they are pyrotech/blasting specialty. But you might be able to find something similar in a dedicated construction store or online.
3. Use hearing protection.
You only have one set of ears. Protect them. Fireworks can be pretty freaking loud. Take aerial titanium salutes for instance. ... Or gabe morts. Holy shit those are crazy loud. And when you are not expecting them they are fucking scary. The first thought that goes through your mind is crap, a rockets salute payload must have just gone off right next to me. Am i ok? Do i feel any pain? Can i move? Ok. Wow. Fuck. But yeah. Wear hearing protection.
4. Wear all cotton clothing covering as much of your body as possible.
Synthetics burn into skin and get sticky. Not fun I'd imagine. Wear a long sleeve shirt that is not all fuzzy, thicker is better than those thin ones. Wear bluejeans. You will probably get them a little dirty, and they are less likely to burn than synthetics. Wear closed toe shoes. Boots are good, but nearly tennis shoes work.. though they are generally synthetics. Using cotton gloves is often a good idea too. Tight weave kevlar or nomex could be good too. nomex gloves are really common for bikers for instance. Leather is also a possibility. Just make sure its not going to burn easily. Padding does not really matter. If a shell or something goes off in your hand you will have no hand no matter how padded your gloves are. Even with like steel gauntlets or something, your hand would just be gone. Keep that in mind.
5. Use a push button ignition propane torch!
Matches and lighters suck. Torch/jet lighters still suck. Road flares and portfires however work well. Propane torches, road flares, and portfires will light the fuse in one pass, you don't have to fiddle with shielding the flame while lighting a fuse like with lighters and matches. E-match is also another possibility. Its really easy to do electric firing, and it really is very safe. A rule in the PGI is that no shell over 6" will be hand fired, they will all be fired by e-match. Just too dangerous to do otherwise. If the shells you are shooting you are making yourself, attach a suitable delay to allow you to get waaaaaaay back so you are safe and can properly enjoy the effect too. The 3" of black match thing rarely allows you to enjoy the effect and be safe unless on like 3" shells or so... So perhaps leave 6" of black match exposed or attach a piece of visco like most people do. Visco highly recommended. Also when you light fuses, you need to do it with your arm fully extended and you back towards the fuse looking over your sholder and your feet ready to walk away without turning around. This shaves time and is a safer posture should something happen. Note to self: INSERT PIC I can't remember exactly but for every foot or so away from an explosive you get the explosive force that hits you is reduced by the cubed root or something. So for instance if you were 1 foot from an explosion and the force on your body when the shock wave hit it is 2,000 Newtons... If you were 2ft it would be 12.6N ... Much more reasonable. But the sound would probably rupture your eardrums or something horrid. [NOT CERTIAN! USE REF FROM COPAE/EXPLOSIVE BOOK]. But yeah. Light fuse and retire to a safe distance.
6. How to treat DUDS/hangfires/misfires/etc
Duds suck. They are horribly dangerous. They can go off 30+ minutes after lighting the fuse. Display operators are required to wait for 30 minutes after a show before taking equipment down and starting clean up, however many wait longer just incase. 45min feels safer. If you know exactly where a dud is, after 30 minutes you could go up near it and soak the inside of the mortar tube with water from a fire extinguisher to the point that the shell is surely submerged underwater, all the while staying away from the tube, and not being stupid and looking right into it or anything. Allowing it to soak for 5-15min, then dumping it out and into a bucket of water, and keeping it there for the time being. Later it can be disposed of in a fire, but it must be burst wet so that it does not go off. However, some shells today that are made of plastic wont get soaked internally in a water soak, so these shells are more dangerous to dispose of as they can still be set off in a fire. You could always make some sort of deep fire pit in the ground and burn them in there so that even if they did go off there is less risk to you and others. Taking the shell apart and fixing it is generally too hazardous to warrant. If you do, you are making that risk for yourself. Sometimes the quickmatch leader just failed to burn through to the lift powder and time fuse, in this case one can usually just fix the problem on site, however this is the users discretion. Having professionals dispose of duds is preferred. If you are handfiring shells and you light a fuse and don't hear the characteristic thump and whoosh as the shell is flying up and out of the mortor, you just hear a little thump, but you don't hear the shell flying out of the mortar... GET DOWN! This happens when the lift gases don't lift the shell out of the mortar, they just blow around it, or when the shell never got lift powder in the first place. It will go off unless the time fuse also fails to ignite. Chances are the shell will go off though, and soon. If you are on the ground pronto with you hands protecting your head you should sustain minimal injuries, but this is no promise. Other times you will hear just the quickmatch, then later the fuse will continue to burn down, and hit the lift... so really you have no idea what to do... If you don't hear a shell take off, jump/fall on the ground as far away as you can, don't run, you wont make it far enough. Cover your head. While you are jumping down, yell, "GET DOWN!" so that any spectators will know that you are not joking and have not tripped or anything. Otherwise they could do something stupid like run out into the fields and try to get you. You have very little time though. Depending on shell size and hence minimum time fuse length. For a 3" shell you will have around 3 seconds. Or rather should. You will not get far with 3 seconds. Especially if your body is in a position where it is not poised to spring. note to self: insert stray 4" salute story??!
7. Know the safe separation distances needed between the size of display fireworks you are setting off and any spectators, buildings, tree lines, powerlines, cars, etc and observe them. Its easy to do and a hell of a lot safer. Also be aware of the weather via continual alerts for the area, and be aware of wind direction and speed as it effects fall out. Be aware of the fall out area! Be aware of the humidity! Be aware of the dryness of foliage! Be aware of any burn bans or no-firework laws!
Know the display site size and distance of any spectators, cars, buildings, etc from the fireworks at all times. The display operators dream is generally a display off an empty floating barge with no combustion hazards out in a lake, or a big wide open field with beautifully green grass that will not sustain a fire or just dirt. Rain really sucks when you are trying to shoot off fireworks. Get weather updates so that you are not caught in the rain. Its easy to do. Watch the news and check weather continually several times a day on the days leading up to the shoot. Taking a radio and turning to a weather channel on site is a good idea so long as the radio is far away from the fireworks at all times. Perhaps have some car doors open and playing music while you set up, then switch to local weather channel or alerts or whatever every once and a while. Wind is a tricky thing. When there is no wind the smoke stays in one area mostly and makes it harder to see the fireworks there. This really sucks when you have put a lot of work into something. The optimum wind direction from the audience perspective is in such a direction to push the smoke farther away from the fireworks and to the left or right so that after every firework the smoke has cleared enough to not interfere too much with the beauty of the next. Wind is also multi-leveled most of the time. At ground level it might only be blowing ever so slightly, then up between 100-200ft it might be going 10mph or more faster and in a different direction. This can suck with shells sometimes. Especially when the levels are going in different directions. Sometimes a few test shells are sent up to test the wind. Crysanthemums are a better choice than peonys. Smoke star shells would be better. A rocket with a thick smokey tail should work well too. However, this test firing must be done when the smoke from any of these fireworks is actually visible in the day light. Unfourtunatly they don't really work at night. Wind also effects fall out considerably, so you want a little wind so that stuff does not fall right back down on top of you too. You also have to make sure that the fall out area is pretty ignition hazard free too. No cars, trees, houses, people, oil depots, etc. Dry plants burn easier than wet or moist ones. If the field has tall dry grass, its a very poor choice. If your firing shells nearly one at a time, it can be do-able so long as you have a fire extinguisher to put fires out. note to self: flaming shit star shell story?! Don't run out of water. Don't shoot fireworks when there is a burn ban in effect, or an applicable no-fireworks law is in effect. Be aware of humidity, it effects static electricity.
8. Any people with you will generally be much more likely to do stupid things. WATCH THEM!
Don't allow them to approach the fireworks unless its class c and you guys are working together or something. Make sure they are not stupid enough to look into mortars or anything like that. Keep them at as safe distance away. Make sure they have cell phones, know the way to the hospital, the current address and how to give directions to get there, etc in case of an accident. Friends on booze/drugs and fireworks don't mix well.
9. Don't put any part of your body over a mortor that you would not mind losing.
A common demonstration of the power of aerial shells is to put a plank of plywood over a class c 1-3/4" mortar and fire a shell through it. The shell will punch a clean hole through the plank and reach normal height and function properly generally as if the plank was not even there. A woman was killed a couple months ago when she got an illegal 3" display cake or shells, i can't remember and lit it in her backyard. A shell did not shoot so she walked up to it and looked into the tube. She was instantly killed in front of her little kids that were watching. I can't remember as to if the shell just skimmed her head or straight up punched through it. Either way the impact killed her instantly. A good perspective is not to think of mortars and aerial shells as fireworks, but rather as loaded cannons. They have that same kind of power.
10. Have a fire extinguisher or 2. Have water.
Refill-able 2.5 gallon water fire extinguishers are really great and more professional display operators will have at least 2 to 4 present and ready at all times. I just got one actually. It has a wicked good spray for the first 15 seconds or so and a really good distance. Its a bit heavy, but im sure as hell going to use it whenever im shooting stuff off. Stomping fires out works sure... but thats like 1 small fires. Imagine a really low break crysanthemum shell... Now you have like 15 small fires. By the time you have ran up there to it and stomped about 5 out, the rest are going to be getting rather large and you will be overwhelmed.
11. Don't use e-match or any electrical firing during thunderstorms, or when you can see or hear lightning in the distance.
Forgot to mention this in number 7. Thunderstorms an lightning can cause enough static electricity to set off e-matches and such. A strike could be miles away and still set it off. When you have e-matches you must ALWAYS store them so that both wires that you would hook into the system are touching eachother, this forms a closed circuit and is much less likely to fire due to static electricity, etc. No guaranty though. Also when the weather is horrible you must stop what you are doing and retire to a safe area. Bring a tarp to cover the mortars and such. But really, if its horrible, you should not be shooting off fireworks anyways.
12. Have a good flashlight.
30-45min after shooting all the fireworks off walk the area and search throughly for duds and anything else that is potentially dangerous. Picking up pieces of trash is good too. Then come back the next morning and search the area for duds again. At night car headlights work really well in addition to a spot light. You can have your friends help you, though it is dangerous. Make sure they know the dangers. Take your time, a good 10 minutes or so at the least. Duds are most likely to be in the fallout zone, or between it and the actual fireworks. Do a through cleanup! Those little head mounted flash lights are awesome.
13. Have supplies with you!
A toolbox with visco fuse, masking tape, duct tape, quickmatch, anvil cutters, etc is very helpful. You should have one, or at least similar supplies with you. Check out my Pyro Toolbox recommendations page.
14. Have food/water etc.
Being dehydrated and hungry really sucks. Prevent it. Drink a lot, piss like a race horse.
15. Alcohol and fireworks do not mix. Neither do other drugs.
Its a lot like drinking and driving and similar situations. The risk is too great.
16.

17. Have common sense!

Sensitivity...
All pyrotechnic compositions are sensitive to most things on this list, however their degree of sensitivity varies greatly. Caution is good. Erring on the side of safety and treating all compositions with the utmost gentle treatment is best. Try to treat compositions in such a way that ignition due to all of the below is pretty much never going to happen. And treat them so that if it did happen the damage would not be too severe.

1. Friction
Like matches or rubber shoes against a pyrochemicly dusted floor. Chlorate / sulfur and perchlorate / sulfur are notoriously friction sensitive. However most star compositions friction sensitivity is unknown. Blackpowder is probably the least friction sensitive composition. Well no, probably KNO3/Sucrose.
2. Static
As in static electricity. This is often due to the air being too dry and/or working with tools that can easily develop a static charge and/or not grounding ones self. Radios and such should not be around either really.
3. Impact
Like from a hammer, or the shock of a salute falling off a table onto the ground. Pounding compositions with a hammer presents a sparking hazard if its metallic too. Using a rubber or plastic deadblow hammer is safer. Or a wooden one. This also applies to the impact of a rammer with composition. Too hard and it could set it off depending on what it is... then that rammer would fly up and into the ceiling or through the roof or something and you would probably be deaf for a while and have serious burns to the hands... if not much worse.
4. Compression
Like pressing a whistle rocket. Many compositions have an approximate pressure where if reached they will detonate, or so i think i have read somewhere. Its generally really high, but when pressing already dangerous compositions like whistle mix, its best to be 100% positive just how much pressure you are putting on the propellant and to be careful not to go higher than whatever the recommended is.
5. Concussion? / Shockwave? / Detonation?
As in a big salute goes off... and another salute nearby goes off too from the shock. This is often called sympathetic failure. It can ruin displays. One shell goes off and the shock either sets others off too, or breaks the stars or deforms the mortar next to it so that that shell does not go off properly either.
6. Touch
Like NI3.3NH3, Mn2O7, silver acetylide, etc. These have no place in real pyrotechnics. Chlorate and sulfur compositions really don't either, but they have the very real possibility of forming somehow due to cross contamination or just dust(s) getting tracked around. Perhaps different dust(s) accumulating on particulate respirator filters... *Shudders* potassium chlorate dust, sulfur dust, and moisture... recipe for disaster... and next to your face no less.
7. Spontaneous combustion / detonation
Like random fire or booms. This is rare, but can happen due to all sorts of things. Solvent vapor, chemical incompatibilities, just plain old age, moisture getting to compositions or shells and the chemicals inside getting re-crystallized in certain ways that can sometimes lead to a sensitive situation. Apparently a lot of vitamin B12 will do it too lol. note to self: WAIT... WHATTTTT?!?!?!?!!!
8.

Health hazards...
1. Inhalation
Like breathing in fine chemical dust(s). Bad for your lungs obviously. A very easy way to accidentally kill yourself.
2. Absorption
Some chemicals like barium/strontium nitrate are easy to absorb through your skin/sweat when you are working with them, and are very poisonous. This also applies to solvents and all sorts of other chemicals that im not even familiar with. Meaning, lots of chemicals do this. Be safe.
3. Abortion
Working with chemicals could cause one. I don't know how. But its entirely possible. Even if your wife/spouse/lover does not mess with them... She may just get exposed somehow. Just like coal miners and asbestose workers, the chemicals are easily tracked back into the house and can cause all kinds of problems. Its probably best to just straight up stop messing with chemicals before, during, and quite a bit (read: years) after having a baby. In addition to the obvious miscarrage situation you have to deal with wondering hands on the floor that get put in its mouth and you gotta lock up all your chemicals somewhere where the baby can't get to them.
4. Burns
They WILL happen. Usually from fuse spit. Or testing small amounts of compositions with an insufficient lighter (use a propane hand torch or lit punk, duh!).
5. Cuts
They will also happen. Clean/disinfect them well and use a band-aid or whatever is appropriate. You should have a first aid kit nearby when making or firing pyro... note to self: add page and link to first aid kit suggestions
6. Etc...

7. Turning into a fine pink mist
Not even joking.

... and this is only a taste of pyrotechnic safety...

Refrences:

1. Perigrin, Tom. Introductory Practical Pyrotechnics. Version 1.0b. Athens, OH. Falcoln Fireworks. 1999.
2. Steinberg, John, M.D., Tom Handel, and Michael S. Swisher ed. Display Fireworks Operator Certification Study Guide. 2007 Edition.
3. qwezxc12. "RE:Meal powder based stars". Online Posting. 21 Oct 2007. The Amateur Pyrotechnics and Chemistry Forum. 30 Nov 2007. <http://www.apcforum.net/forums/index.php?showtopic=2090&st=0&#entry24521>
4. Visser, Wouter. General safety. Practical Pyrotechnics. 3 Nov 2003. 30 Nov 2007. <http://www.wfvisser.dds.nl/EN/safety_EN.html>
5. Conkling, John A. Chemistry of Pyrotechnics and Explosives: Basic Principles and Theory. 1985. CRC Press, 1985. (via google books)
6. Dr. Shimizu, Takeo. Selected Pyrotechnic Publications of Dr. Takeo Shimizu, Part 1. 1997. Journal of Pyrotechnics, 1997.
7.

FUCK YOU FORMATTING ERRORS!
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Old 06-14-2009, 06:07 AM   #3
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Default Re: Noob/beginner info thread

Nice,
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Old 06-14-2009, 07:11 AM   #4
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Grin Re: Noob/beginner info thread

Bob's the go-to guy for pure pyro.

This is my shit for HE:
Oakley sunglasses are all Z87+. I use 'em.

Hearing protection; fucking use it. I have hearing loss due to explosives and shooting.

Synthetic materials feel pretty horrible when they melt to your flesh. I've got a nice little scar on my finger from that shit.

Static on E-matches is an interesting thing. German electric blasting cap wires are provided unshunted because they view the closed loop antenna as more dangerous, as we see the dipole antenna. Either way you like your wires, keep the whole E-match in a closed metal container like an ammo can. Ground yourself before touching anything that can be actuated by static or wear gloves.

Always observe a 30 minute wait time on all items that contain a pyrotechnic delay, IE fuse.

Will it kill you to do more research? It certainly wont if you do enough. ASB, I think you said that, or something similar.

Bare charges. Never use any frag producing casing. Secondary frag is shit that wasn't part of the casing but gets kicked up by the explosion and becomes a missile. Don't put charges on top of gravel.

If you can see it, it can kill you.

We all like feeling our guts rocked by shockwaves, just know how close you can be and not pop a lung or something. http://www.newsweek.com/id/100538 Don't want any white butterflies.

Uhhh, what else... Just use fucking common sense.
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Old 06-15-2009, 12:00 AM   #5
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Default Re: Noob/beginner info thread

Thanks nuke! I was getting worried that no one would post anything useful. And yup I said that or something along those lines at some point.
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Old 06-15-2009, 05:50 AM   #6
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Common Sources for Various Chemicals

chemical name/chemical formula (common or alternate name) - source and description Nekromanteion's Notes

acetic acid/CH3COOH (Vinegar) - Grocery stores carry white vinegar which varies between 4-5.5% acetic acid; more concentrated acetic acid (28%) may be purchased at photography supply stores. Photography stores also carry 'Indicator Stop Bath' which is 89% acetic acid and a trace amount of Bromocresol Purple dye.

acetone/CH3COCH3 (Acetone) - Nail polish remover is often acetone and fragrance. Fiberglass cleaner is also generally made of acetone and is available at boating supply stores. Acetone is also available by name at most hardware stores

acetylene gas/C2H2 - Can be obtained in cylinders from welding supply houses or by the reaction of calcium carbide and water.

acetylsalicylic acid/C9H8O4 (Aspirin) - Grocery or drug store, May contain binders and fillers which dilute purity. ASA may be separated using acetone. Don't use alcohol because ASA will start to esterify.

aluminum/Al - Aluminum foil from the grocery store. Aluminum turnings are available as scrap from machine shops. Powdered aluminum may be available as a metallic pigment from fine art supply houses. Note that this form is often coated with a wax to reduce flammability.

ammonia/NH3(aq); NH4OH (Ammonia) - Household ammonia (ammonium hydroxide) is an aqueous solution of ammonia and is available in grocery stores. Anhydrous ammonia is available in cylinders from welding supply houses. If getting ammonia water from grocery, try to get one without surfacants. Tip: Shake bottle, if it's mostly sud free, it's good.

ammonium nitrate/NH3NO4 - Also called 'Nitrate of Ammonia', this fertilizer is available at most garden supply and agricultural supply stores.

calcium carbide/CaC2 - Still used by cavers and spelunkers to generate acetylene gas for miner's lamps. May be found through a local caver organization (grotto) or at some non-chain camping/outdoor supply stores.

calcium sulphate/CaSO4 - Available from stores as Plaster of Paris. It can be heated to 180 degrees to attain anhydrous calcium sulphate.

citric acid/C6H8O7 (Sour Salt) - Available at the grocery store as 'Sour Salt'. Also used for home soap making and also in photographic development. Check out health food stores. They usually have a bunch of sugar alcohols you can use as well.

dextrose/C6H12O6 - Dextrose (glucose) is available in many grocery and drug stores. Some throat lozenges are pure dextrose.

ethyl alcohol/C2H5OH (Everclear) - Available as 95% pure ethanol and 5% water from liquor stores in most states.

ethylene glycol/CH2OHCH2OH (Antifreeze) - Some engine antifreezes are primarily ethylene glycol and can be obtained at an automotive supply store. Some commercial aerosol windshield deicers are ethylene glycol and isopropanol.

glycerin/C3H8O3 (Glycerol) - Glycerin is an emollient used to soften skin by delaying the evaporation of water. It is available at most drug stores.

hexamine/C6H12N4 (Hexamethylenetetramine) - Sold as solid fuel tablets in camping and outdoor stores.

hydrochloric acid/HCl (Muriatic Acid) - Muriatic acid (the common name for HCl) is used in swimming pool maintenance. It is also sold as masonry cleaner and is available at the hardware store. Percentages vary but concentrations as high as 35% can be found easily.

hydrogen peroxide/H2O2 (Peroxide) - Hydrogen peroxide antiseptic (3%) is available from the drug store. Clairoxide hair bleach by Clairol is much more concentrated (12%) and is available from beauty supply stores. Hydroponics suppliers.

ferric oxide/Fe2O3 (hematite) - Common rust. Reddish in color. Can be scraped off of rusted iron objects or purchased in a purified form as the artists pigment 'Red Iron Oxide' from fine art supply stores.

ferric ferrous oxide/Fe3O4 (magnetite) - Used as the artists pigment 'Mars Black' and can be purchased from fine art supply stores.

gum arabic - Available at arts & crafts stores and at fine art supply stores as a binder for turning pigments into paints.

lead/Pb - Lead shot available at sporting goods stores.

magnesium/Mg (Fire Starter) - Sold in solid blocks as a fire starter in many camping and outdoor stores.

mercury/Hg (quicksilver) - Becoming difficult to find due to fears of toxicity and environmental contamination. Old mercury switches can be found in many thermostats. Old-style thermometers contain mercury. Fluorescent light tubes contain a small amount of mercury though it can be difficult to extract.

methyl alcohol/CH3OH (wood alcohol) - Methanol is sold as a solvent in paint supply stores under the names "wood alcohol" or "methyl alcohol." Available from automotive supply as a gasoline line anti-freeze.

methyl ethyl ketone/C4H8O - Available by name at hardware stores.

naphthalene/C10H8 (moth balls) - Hardware store or grocery store. Moth flakes are para-dichlorobenzene, so don't get those.

potassium chloride/KCl (Salt Substitute) - Available as a salt substitute by people who must limit their sodium intake, and is available at most supermarkets. Also available in larger quantities as a road salt de-icer.

zinc/Zn - Inside of carbon-zinc batteries.

Sourced from article on The Citizen Scientist. I took the time to reorganize and revise it though. Look around for similar lists. I've seen US specific, UK specific, etc.

Last edited by Nekromanteion; 06-15-2009 at 08:44 AM. Reason: added some stuff
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Old 06-16-2009, 03:18 AM   #7
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Grin Re: Noob/beginner info thread

Quote:
Originally Posted by Nekromanteion View Post
You get them gratis from supply or you buy them? If you don't already know.. http://www.usstandardissue.com
I got issued 'em. Got a Gerber too.




We need a contact thread and a common misconceptions thread.
Maybe updates on old members. HF, Ozzy, K9, WW, Lacrima, 30-06, stag, SnortyMcAmps, The old Smokey, Spoony, Spongebob, Zero, AprenticeChemist, Asylum Seeker, Swany, Rat, Moko, Sentinel, Arete, RL, starknife, deceitful_frank, bynumbers, Pyrology, PyroPeanut, DOTI, Spatch, Toxicwboy, BedShits, Teknix, brainfever, DTP, maximusg, kiknet, EP, lotek, tingtonger, Nosfera2, beirut, SHIMSTAR, firefly, all the KP guys, THErAPIST, spunky_junky, SN, FMJ, harold, Aion, delisional_reality, Eldorhan

Need some badass stories too. Like the rocket propelled machete, dD's nitrosperm (Both times ), huge dets and awesome creations.


The Backyard Ballistics board is a small, tightly woven community of people interested in pyrotechnics among other things.

Wish to become a valued member? It's too easy;

Do Research
Don't just log on and ask some question like "How do I make gunpowder". Do some research on a search engine like google or check the links thread and look it up for yourself. Only post on here (or any board for that matter) after you have done some research. Spend at least half an hour looking through google results or other sites and more time if at all possible. Once you find something, read it and then you can post any questions that you have. Of course, these are just suggestions. It would most definitely be nice if you were to do research, but we realize that it is not always possible, or you may have simply overlooked something and not be able to find it. Just keep in mind that people will probably flame you if you if you don't do research.

Read
You are living in the information age. Use it to your advantage. There are literally hundreds of sites out there containing various pyrotechnics information that will probably be helpful to you at one point or another. Read through as much as possible, then read some more. Commit much of it to memory and bookmark the rest. You must read to learn. Read anything out there. If you find some things that contradict each other or you get confused, then just post "I'm confused. I was reading … and … but … says …" and we will try our best to sort it our for you.

Respect your elders
Just because they have been around here longer than you doesn't mean that they are more intelligent, but they have seen a lot more than you. They aren't always right, but most of the time they are, and they deserve your respect. They have done a lot over the years and probably have first hand experience with many of the issues that come up. Please, don't say something an elder member said is wrong without first finding credible proof. People who simply insist they are right are really annoying. Don't be one. Remember, you are here to learn first, then you may teach. You will know when it is time.

Any high explosive is reserved for the most experienced and intelligent people on the boards. If you haven't been seriously involved in pyrotechnics for a few months minimum, chances are you aren't ready for HE's. Start off with KNO3/Su smoke and work your way up to black powder then flash powder. Mess with those for a while and have some fun. If you still are not impressed and have all your appendages, then you could try HE's. But be warned, HE's are dangerous and cause massive amounts of damage and injury if not used correctly and treated with the utmost respect. Chances are if you need to ask for help making them, then you aren't ready.

BB = Backyard Ballistics, our home.
AN = Ammonium Nitrate
ANxx = Any mixture containing ammonium nitrate and a sensitizer;
ANAl = Ammonium nitrate and Aluminium
ANFO = Ammonium nitrate and fuel oil
ANNM = A specific type of ANFO, using NitroMethane as the sensitizing fuel
ANNMAl = Animal, Aluminized ANNM
ANSu = AN and Sugar
ANFlo = AN and baking Flour
AM = Armstrong's Mix
AP = Acetone Peroxide, Ammonium Permanganate/Perchlorate/Picrate
EGDN = EthyleneGlycolDiNitrate
PGDN = PropyleneGlycol DiNitrate
TATP = TriAcetoneTriPeroxide
APAl = Acetone Peroxide and Aluminium
APAN = Acetone Peroxide and AN
MEKP = MethylEthyl Ketone Peroxide
MEKPAN = MEKP and AN
MEKPAP = MEKP and Acetone Peroxide
HMTD = HexaMethyleneTriperoxideDiamine
ETN = Erythritol TetraNitrate
PETN = PentaErythritol TetraNitrate
MNN = MonoNitro Naphthalene
DNN = DiNitro Naphthalene
TNN = TriNitro Naphthalene
TeNN = TetraNitro Naphthalene
HDN = HexamethylenetetramineDiNitrate
CTMTNA = CycloTriMethyleneTriNitrosAmine, R Salt
RDX = Research Development/Demo eXplosive, main constituent of C4
TNP = TriNitroPhenol, Picric acid
DNT = DiNitro Toluene
TNT = TriNitro Toluene
DNB = DiNitro Benzene
NG = NitroGlycerin
NC = NitroCellulose
NC lacquer = NC dissolved in acetone
NS = NitroStarch
NQ = NitroGuanadine
NOx = Toxic Nitrogen Oxides
Iso Alcy = Isopropyl Alcohol
MeOH = Methanol
Me = Abbreviation for a methyl group
EtOH = Ethanol
Et = Abbreviation for an ethyl group
VoD = Velocity of Detonation
Deflag = Deflagration, burning
TACx = TetraAmine Copper complex.
TACC = TetraAmine Copper Chlorate
TACN = TetraAmine Copper Nitrate/Nitrite
TACP = TetraAmine Copper Perchlorate/Persulfate/Picrate
SMDB = Science Madness Discussion Board
APC = Amateur Pyrotechnics and Chemistry
RS = RogueSci.org or a notorious former member RedSky
E&W = RogueSci
RE = Rotten Eggs, shitty txt phylez site.
ACB = Anarchist's Crap Book
OB = Oxygen Balance
H3 = KClO3 and charcoal black powder
POP = Plaster Of Paris
WIF = Wrap In Foil
ASA = AcetylSalicylic Acid
SC = Shaped Charge
LSC = Linear Shaped Charge
EFP = Explosively Formed Penetrator
HBX = High Blast eXplosive
TMB = TriMethyl Borate
WFNA = White Fuming Nitric Acid
RFNA = Red Fuming Nitric Acid
MF = Mercyru Fulminate
SA = Silver Acetylide
SF = Silver Fulminate
BG = Blasting Gel
CSX = Douchermann's Chlorate/Sulfur eXplosive
SM = Smoke Mix
M&P = Mortar and Pestle
COB = CO2 Bomb, cratermaker
FAE = Fuel/Air Explosive
UN = Urea Nitrate/NitroUrea or United Nuclear
LEO = Law Enforcement Office/Officer
HE = High Explosive
LE = Low Explosive
Visco = green safety fuse
FP = Flash Powder
BP = Black Powder
Pneumatic Starch Accelerator = Potato Cannon
SWIM = Someone Who Isn't Me, Someone Whom I Met
Salt Petre = KNO3
PDCB = p-DiChloro Benzene
MHN = MannitolHexaNitrate
MSDS = Material Safety Data Sheet
COPAE = Chemistry Of Powders And Explosives
KIFE = Kitchen Improvised Fertilizer Explosives
KIPE = Kitchen Improvised Plastic Explosives
Sally = Salicilate
BE Reactor = Birkeland-Eyde Reactor
PRRT = Pyro Related Random Thread

bix nood

Last edited by nuclearrabbit; 06-16-2009 at 05:01 AM.
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Old 06-16-2009, 03:37 AM   #8
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Default Re: Noob/beginner info thread

Nuke, I love you.
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Old 06-17-2009, 07:47 AM   #9
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Default Re: Noob/beginner info thread

god damn you niggers make the rest of us look bad...but mad props for that work guys.

Everything that has to be said has been said. I honestly feel there is nothing to really add in terms of information but feel i should add this little bit:

Pyro/science is a hobby that requires you to be more then everyone else. by doing this you have to accept that you are doing something people fear and willing don't understand, and you have to accept that you can't be an idiot. like it or not we ALL are seen as terrorists in the eyes of A LOT of people due to pure ignorance and propaganda that is made to cause fear. You represent the hobby and future of the hobby like it or not, and that is how it is. It's not your job to change the masses, but it is your job to do this in a way that shows we are a ligament hobby.
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Old 06-17-2009, 09:22 AM   #10
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Default Re: Noob/beginner info thread

Its wall of text everywhere right now, but at some point there WILL be graphics and/or video links thrown in context along with other shit... Making this fucking awesome.

I repeat. Fucking awesome.
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Old 07-23-2009, 08:43 AM   #11
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Default Re: Noob/beginner info thread


Federal Explosives Law and Regulations - 2007 (BATFE) - aka the ORANGE book.
http://www.atf.gov/explarson/fedexpl...tion/index.htm
http://www.atf.gov/explarson/fedexpl...atf_p54007.pdf (as PDF)

Good to read and know. State, county, city, etc laws can over-ride things sometimes, but overall this is the main shit to know.

More ATF explosives related stuff here:
http://www.atf.gov/explarson/

Last edited by asilentbob; 07-23-2009 at 08:45 AM. Reason: added book pic;
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Old 08-25-2009, 11:42 PM   #12
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Default Re: Noob/beginner info thread

http://www.apcforum.net/forums/index...=0&#entry52909
Dude was ramming a BP rocket, but used a piece of tooling from another set, so either the spindel was too long for the rammers or something. It bottomed out and blew up. His hand got all fucked up. You CAN have mishaps with BP.
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Old 08-13-2010, 06:42 AM   #13
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Default Re: Noob/beginner info thread

Sorry couldn't help it, but Nekromanteion - seems like you missed an important one: Nitric Acid.

Nitric Acid
- nitrate salts can be found as bulk farming fertilizer (50lb bags). Can be easily produced by distillation of nitrate salt + anhydrous H2SO4 (concentrated battery acid, fresh).
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Old 03-12-2011, 02:56 AM   #14
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Default Re: Noob/beginner info thread

I'm a noob (here at least, I have done some lurking and research) with a question. I get a lot of the safety crap, but was wondering about one certain comp, Potassium chlorate w/ aluminum in a 50/50 ratio, but couldn't find out whether its by volume or weight.

Also, something to avoid, if it hasn't been mentioned, is glycerin and Potassium Permanagate, as they will instantly burn/explode in your face.
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Old 03-14-2011, 04:25 PM   #15
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Grin Re: Noob/beginner info thread

Quote:
Originally Posted by JamesIkanov View Post
I'm a noob (here at least, I have done some lurking and research) with a question. I get a lot of the safety crap, but was wondering about one certain comp, Potassium chlorate w/ aluminum in a 50/50 ratio, but couldn't find out whether its by volume or weight.

Also, something to avoid, if it hasn't been mentioned, is glycerin and Potassium Permanagate, as they will instantly burn/explode in your face.
By weight, always, unless explicitly stated otherwise. Volume is not constant.
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Old 04-13-2011, 12:05 AM   #16
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Default Re: Noob/beginner info thread

Yeah, well I'm hoping to nitrate some hexamine to make a block of RDX. however, i can only find that i need the nitric acid and hexamine; there is no process outlined. I it really as simple as mixing the two chemicals?
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Old 04-14-2011, 01:47 PM   #17
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Grin Re: Noob/beginner info thread

W/RFNA, HDN, GAA/Ac2O... As per Megalomania and evaluated on SMDB.
Alternatively, read Edmund Von Herz patent #145,791.

Or, as K9 demonstrated, R-salt with HCl and KNO2. Pretty pretty.
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Old 08-15-2011, 06:56 AM   #18
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Default Re: Noob/beginner info thread

I recently made a list of common chemicals and can add to Nekromanteion's. I'll leave out the repeats.

Boric Acid - I've seen 99% boric acid used as roach killer. Look for it at your local Walgreens/pharmacy.
Carbon - Charcoal, activated charcoal
Calcium Hypochlorite - Pool shock; bleaching powder.
Copper Sulfate - Root killer sold at hardware stores 99%. Easy to tell because it's bright blue crystals.
Ethyl Alcohol (Ethanol) - Sold with solvents at hardware stores as denatured alcohol; Everclear is 95% ethanol.
Ferric Chloride - Buy it at Radio Shack as etching fluid.
Ferrocerium - Firesteel; lighter flints.
Hydrogen Peroxide - Get it anywhere (3%), as hair bleach (6-9%) or find a health food store that sells food grade hydrogen peroxide (35%)
Iron(III) Oxide - Rust
Isopropyl Alcohol (Isopropanol) - Rubbing alcohol.
Lithium - Can be obtained in strips from the inside of batteries specifically marked as Li batteries. (Not Li ion)
Methane - Natural Gas
Naptha - Get it as 'VM&P Naptha" at hardware stores or as camping fuel sold as "white gas"
Potassium Chlorate - Can be extracted from strike anywhere matches
Potassium Nitrate - Sold as stump remover. Check labels to confirm ingredient.
Potassium Permanganate - Water purifier sold at pet stores. Not sure about the purity of this one.
Sodium Bicarbonate - Baking soda
Sodium Bisulfate - Sold as dry acid for reducing pH at pool supply stores.
Sodium Carbonate - Sold at pool supply stores for raising pH.
Sodium Hydroxide - Soap makers sell it as lye or caustic soda. Also sold as crystal drain opener, get the professional grade and check the label.
Sodium Hypochlorite - Household bleach.
Sodium Nitrate - Also used as a stump remover, check labels. Is also used in making pottery.
Sucrose - Sugar
Sulfur - At gardening stores as sulfur dust or sulfur flour
Sulfuric Acid - Professional grade drain opener is 90-96% depending on the brand. The stuff you want will have the bottle sealed in a heavy plastic bag.
Toluene - Found with other solvent in some hardware stores.
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Old 11-28-2011, 12:50 PM   #19
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Default Re: Noob/beginner info thread

I sorted through all of my old pyro files (anyone remember the BB Torrent?), deleting duplicates and spurious materials, etc., tonight, and found some lists like this ^^^ (sources for chemicals) but MUCH longer and better. I might post them tomorrow (it's bedtime for tonight!). All this reading is getting my chemical itch going again...
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